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- “Beware of enemy attacks from above! Jump to avoid their attacks!”
- —Peppy Hare
Jumping is a common physical technique used by many video game series and characters. In the Star Fox series, Jumping is a key method of reaching higher ground or long distances and avoiding enemy attacks. Different characters are better or worse at jumping than others, for gameplay reasons.
All four characters can jump in the multiplayers Pilot mode. Unlike other games, there are no unique character traits or advantages to a certain characters jumping skills.
Both Krystal and Fox McCloud will automatically jump across gaps when they run over them. Fox can perform evassive or offensive jumps and leaps when engaged in close combat. He will combine powerful strikes with Krystal's Staff when leaping onto SharpClaws.
Fox is able to jump to avoid enemy attacks, reach higher ground and gain recovery. He will leap into and out his vehicles to quickly enter the fray. In the Battle of Fortuna cutscene, the Star Fox team are seen jumping into their Arwings as they ship out into battle.
Like every other playable character in the Super Smash Bros. series that uses jumping for reaching higher ground, defensive action and recovery, Fox can perform two jumps and a third can be accessed with the use of his side up special move, for the use of evasion and recovery. This allows him to reach back onto the stage if he is not knocked too far away. Falco, being taller than Fox, jumps higher and in Super Smash Bros. for Nintendo 3DS and Wii U, Falco has the highest jump in the games. Wolf's size and weight makes his recovery much lower.