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Nintendo GameCube
NGC Gamecube
Production Credits
Developer(s)

Nintendo

Manufacturer(s)

Foxconn

Distribution
Release Date

JP September 14, 2001
NA November 18, 2001
EU May 3, 2002
AUS May 17, 2002

Discontinued

2007

Best selling game

Super Smash Bros. Melee, 7.09 million (as of March 10, 2008)

Platform

Video game console

Media

Nintendo GameCube Game Disc
Game Pak (Game Boy Player required)

Graphics

ATI "Flipper" @ 162 MHz
Sound= Analog stereo (Dolby Pro Logic II)

CPU

None

Storage

IBM PowerPC "Gekko" @ 485 MHz
Removable storage Nintendo GameCube Memory Card (16 MB max. capacity)

Controller input

Nintendo GameCube controller
WaveBird
Game Boy Advance
various other input devices

Chronology
Generation

Sixth generation

Preceded by

Nintendo 64

Followed by

Wii

  

The Nintendo GameCube is a console developed by Nintendo. The representation of the Star Fox series on GameCube are Star Fox Adventures, Star Fox: Assault, and Super Smash Bros. Melee.

General Info

Gamecube logo2

The logo for the GCN.

The Nintendo GameCube (ニンテンドーゲームキューブ, Nintendō Gēmukyūbu), often abbreviated as GCN, is Nintendo's fourth home video game console and is part of the sixth generation era. The hardware system is the most compact, and second-least expensive after Sega's Dreamcast, of the sixth generation era consoles. It is the successor to the Nintendo 64 and the predecessor of the Wii. The console was released on September 14, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia. The GameCube sold 21.74 million units worldwide.

Hardware

The standard GameCube controller has a wing grip design, and is designed to fit well in the player's hands. It includes a total of eight buttons, two analog sticks, and a D-pad. The primary analog stick is on the left, with the D-pad below it. On the right are four buttons; a large green "A" button in the center, a smaller red "B" button to the left, an "X" button to the right and a "Y" button to the top. Below those, there is a yellow "C" stick, which often serves different functions, from controlling the camera, to one similar to that of the right analog stick on a PlayStation 2 DualShock 2 controller. The Start/Pause button is in the middle of the controller.

On the top of the controller there are two analog shoulder buttons marked "L" and "R", as well as one digital one marked "Z". The "L" and "R" shoulder buttons have both digital and analog capabilities. In analog mode, the shoulder buttons have an additional "click" when fully depressed. In digital mode, it will register it as digital only when fully depressed. This difference, in effect, serves as two additional buttons on the controller without the need to actually add physical buttons. This works by means of a dual-sensor system inside the controller, a slider piece, which is moved by pressing down on the shoulder button and a separate button press pad at the base.

The GameCube controller comes in four major colors: "Jet Black", "Indigo", "Platinum" (silver), and "Orange Spice", all of which matching available colours of GameCube consoles. They were later sold in "Red", "Hot Pink", and all of the colors above but with a clear bottom. In April 2008, Nintendo released a white controller exclusively in Japan, possibly as a result of owners of the Wii game Super Smash Bros. Brawl preferring the controller as the primary method of control. There was also a pink controller released for a short time. A wireless controller was later released, called the WaveBird, it works on radio frequency and as such is battery powered.

The GameCube controller in both its original wired version and the wireless WaveBird version is compatible with the original release of the Wii. Virtual Console games and certain Wii and WiiWare games, such as Super Smash Bros. Brawl, Mario Kart Wii, Sonic Riders: Zero Gravity and Dragon Ball Z: Budokai Tenkaichi 3 can be played with a GameCube controller. Later Wii console revisions saw the removal of the GameCube Controller and Memory Card slots.

Anascape Ltd, a Texas-based firm, filed a lawsuit against Nintendo for patent infringements regarding Nintendo's controllers.[12] A July 2008 verdict found that a ban would be issued preventing Nintendo from selling the regular GameCube and WaveBird controllers in the United States. Nintendo is free to continue selling the controllers pending an appeal to the U.S. Court of Appeals for the Federal Circuit.

Due to the GameCube Controller's legacy and popularity it was once again distributed in 2014 following the release of Super Smash Bros. for Wii U, a game which supports use of the GameCube Controller. This model was emblazoned with the Super Smash Bros. logo and was available in both Black (North America and Europe) and White (Japan).

Other Info

Trophy Information from Super Smash Bros. Melee

Nintendo's latest bundle of joy arrived in North America on November 18, 2001, and video-game fans rejoiced. This little beauty is sleek, compact and full of cutting-edge technology. Incorporating optical media for the first time, the Nintendo GameCube was truly born to play. Rumor has it that Super Smash Bros. Melee is a software title for this wondrous device.

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