Arwingpedia
Register
Advertisement
Arwingpedia
SFZTBB Slippy Magazine
This page is currently undergoing maintenance. This may be due to out of date information or new information detailing from an upcoming or newly released game. Therefore, please excuse its incomplete and informal current state.

This page was a featured article

Defeat waves of rampaging robots via hi-tech wall-mounted cameras in Star Fox Guard, a fun and frantic game that comes with the retail version of the Star Fox Zero game.
1. Planning is key. Set up your cameras to help protect Grippy Toad's mining facility.
2. Use your cameras to locate the robotic invaders and blast away!
3. Stay alert because you never know what menace might show up in your next mission.
—Star Fox Zero.com

Star Fox Guard is a tower defense spin-off of the Star Fox series. Both Star Fox Guard and Star Fox Zero simultaneously launched for Wii U on April 22, 2016. A standalone digital version of the game can also be purchased through the Nintendo eShop for $14.99, and customers that purchase the digital version of either Star Fox Zero or Star Fox Guard will receive an automatic $4.99 Nintendo eShop discount toward the purchase of the other game. A physical release is also bundled in First Print Editions of Star Fox Zero. The game is a prequel to the Cornerian conflict in the Lylat Wars, and centers around defending mining facilities owned by Slippy's uncle, Grippy.

Gameplay[]

When players begin the game, they are given an I.D. card with their Mii character's mugshot on it, showing that they have officially signed on as an employee of Grippy's mining company, Corneria Precious Metals Ltd. The player's main form of defense is the AegisCam, which is a security system comprised of twelve cameras armed with laser cannons. Each camera has its own screen lined up around the edge of the TV, with the center highlighting a currently selected camera.

The main objective of the game is to use the AegisCam system to guard a base's mining core from invading enemy robots to complete missions so that the player can rank up, unlock more missions, and earn rewards, such as new titles and emblems to customize their card with, and additional camera types, which can give the player bonus points depending on how they use them.

Before the player begins a mission, they are shown where the robots will appear from the map on the Wii U GamePad's touch screen, and can adjust the positions of their cameras accordingly. Once they're done, the enemy robots will begin their assault on the mining base. Some attempt to destroy the mining core, while others attempt to distract or disable the player's cameras. These are called Attack Robots and Chaos Robots, respectively. If the mining core is hit even once, it'll be destroyed, causing the mission to fail. To prevent this, the player can use the Gamepad's touch screen to select a camera, adjust their positions, and get a second view of an invading robot's whereabouts. The sticks and buttons are used to aim cameras and destroy enemy robots, respectively.

As they unlock new missions in the single player modes, players can customize the routes that the enemy robots will take on any chosen map, in order to take on other players for online VS modes. As they successfully defend their bases, and attack other bases, they can earn points that contribute to their overall score, and earn them a new colour on their card's badge symbol.

Enemies[]

Chaos Class[]

Chaos Class robots are designed to cause distractions, hence their name. They can be especially dangerous when Combat Class robots are around.

  • Hi-Ho: These robots are the most common Chaos Class robots. They are very weak, and their main attack is to blow up close to AegisCam cameras, blinding them. There is an even stronger variant called a Drill Hi-Ho, which is a Combat Class model.
  • Dishruptor: These robots resemble a satellite dish. They can blind cameras with their radio signals.
  • KOF Unit: These explosive robots will launch blinding gas once they make their way to the tower. They can be destroyed, but preferably far from the base. Red, stronger variants called BAM Units can launch fire when they are attacked or make their way to the tower, destroying their own allies.
  • Tank (Star Fox Guard): These robot tanks come in many colours. They can disrupt cameras with their laser cannon. The red tanks come with shields which they can use to defend their allies and themselves.
  • Abductron: These robots resemble flying saucers. They try to abduct AegisCam cameras, hence their name.
  • Pausemo: These robots can blind camers with fake signals. In this way, they can allow their allies to sneak past.
  • Clucktron: These chicklen-like robots are deployed by the Queen Clucktron while she is battled. They like to steal AegisCam cameras. Clucktrons come in two colours. Their colour varies between yellow and green.
  • FAN Unit: These robots are equipped with a fan. They use their fan so AegisCam cameras cannot aim at their target properly.
  • BOO Unit: These robots resemble the Boo from the Super Mario series. They are designed to teleport around, paralyzing cameras in their wake.
  • BIO Unit: These robots can basically fib to cameras, as long as they are near those cameras. Once their stamina is drained, the BIO Units will stop producing signals.
  • MAG Unit: These robots are equipped with a magnet. They use their magnet to attract the cameras, causing those cameras to always be pointed to where the MAG Units are and unable to turn.
  • Nabbot: These robots run around the base. They steal precious metals and then run off with their loot. They slightly resemble Nabbit from the Super Mario series.

Combat Class[]

Combat Class robots try to attack Grippy Toad's mining bases. They are the true threat in Pigma Dengar's AstroMine army, as Chaos Class robots are used to cause distractions.

  • ATK Unit: These are the most basic combat class robots. They walk toward the tower and try to attack with a punch. Once their HP is cut down to half (Defeating them takes a few shots), these robots shrink to half their normal size. Stronger, infernal variants later appear.
  • Shieldtron: These robots come with a shield they can use to protect their allies and themselves.
  • Cloak-R: These robots are invisible to the radar, so you'll have to be alert when they're breaking their way into the base! A stronger, blue variant called a Cloak-I can pop up.
  • Big G: These ape-like robots are very strong, but sluggish. To offset this penalty, they have durable skin, increasing their stamina.
  • Jumpbrella: These robots can jump over walls, but when they fall, they open their parasol, slowing their descent and making them vulnerable.
  • FLI Unit: These robots are very fast. They go straight for the tower, but their speed can be offset by how they panic when attacked.
  • Snailblazer: These robots are very slow, but they can make their way over the wall.
  • POP Bot: These robots start off big, but they shrink as they lose more and more of their stamina.
  • Drill Hi-Ho: These robots are upgraded variants of the Hi-Ho enemy. They can strike at the AegisCam cameras with their drill, but their goal is to head for the tower and drill through it.

Development[]

During the March 2016 Nintendo Direct, Nintendo announced Star Fox Guard, a new game from Shigeru Miyamoto. This isn't the same game as Star Fox Zero, the traditional Star Fox game fans knew would be coming to Wii U.

During the Direct, Shigeru Miyamoto introduced the game himself. Star Fox Guard is actually the finished version of a concept/tech demo Miyamoto showed at E3 2014, called ‘Project Guard.’ As Miyamoto explained, the game centers around Star Fox character Slippy Toad and his newly introduced uncle Grippy:

Slippy’s uncle, Grippy, is busy with the job of gathering rare metals in space, but is having trouble being attacked by all kinds of enemies. This is a game where you use Slippy’s newly invented security system to ward off these enemies. The player uses 12 cameras, setting them up in various locations to find and attack the enemies to protect the mining site.
—Shigeru Miyamoto

Miyamoto said there are about 100 missions in the game to complete, and also mentioned that the game features rare metals that would allow “new ways” to play the game, which are earned by uploading stages and playing stages uploaded by other players.

References[]

Advertisement