Warp Zone

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Star Fox 64 (U) (V1.0) snap0001
The start of the Sector X warp.
MirrorWolf7Added by MirrorWolf7
I found the gate. It looks like a warp!
—Falco Lombardi

The Warp Zone is the conjectural name for two special dimensional tunnels in Star Fox 64, taken as a way to warp to other locations. It is not visible on the map.


Meteo's Warp ZoneEdit

To get here, the player must travel through even naturally occurring warp rings, which is difficult, because each time the Arwing flies through one, its speed increases and it becomes harder to control. Once reached, the space background is replaced by swirling pastel colors, and the level theme is replaced with a mysterious tune. Here, there are biomechanical creatures, spinning white cubes and meteors with odd textures. All vulnerable things here give power ups, like rings, bombs, and laser upgrades, and are worth points like regular enemies are. A "64" spelled out in explosions, and a cluster of asteroids and an enemy will give Fox various items (such as Smart Bombs, Laser Upgrades and Supply Rings) should he choose to destroy it, unless the player is in Expert Mode. Additionally, at the beginning of the stage, "GO!" is made out of a cluster of explosions. Toward the mid part of the level, there are groups of enemies that fly in a pattern, similar to Galaga. If all of the enemies in that swarm are shot down, a power-up is rewarded. Completing the warp zone will take you to Katina. Use bombs freely, as the meteors are destroyable and count as enemies. It is possible to amass 250+ hits during the warp.

Sector X's Warp ZoneEdit

Star Fox 64 (U) (V1.0) snap0002
The Static Ships.
MirrorWolf7Added by MirrorWolf7

Sector X's warp zone is accessed by flying through four openable warp gates located to the far left of the debris. They can only be opened by being shot at with the Arwing's laser, and turn red right before opening fully. If Bill is helped on Katina, he will appear and aid Fox in shooting the gates open. Though lacking asteroids, is similar to its Meteo counterpart. The area is filled with shifting shapes, giant crosses and square-shaped girders, making it more difficult to navigate. There are also a few mechanisms that strangely look like television static as well, and they are located on the surface of the shifting objects. Completing it takes you to Sector Z on the Hard Difficulty Route. This technique is the only way to visit all three sectors in one route (Co, Sy, Ka, Sx, Sz, A6, Ve).


  • As the characters move in these areas, their ships leave multiple-colored shadows behind it. The purpose and psychedelic nature of these areas may possibly inspired by the Black Hole and Out of This Dimension from the original Star Fox game.
  • It is possible to activate two warps with one shot.
  • Taking a warp earns the player a satisfactory "Mission Accomplished" rather than a mere "Mission Complete" - although there is an alternative way to earn a good rating in Sector X.
  • In Star Fox 64 3D, each Warp Zones have different color of swirling nebula in the background, instead of each having the same color of the swirling nebula, yellow with green and blue surrounding it, in the background.
    • In Meteo's Warp Zone, the color of the swirling nebula in the background is changed to orange while in Sector X's Warp Zone, the color of the swirling nebula in the background is changed to pink.

Celestial bodies in Star Fox series
Aparoid Homeworld | Aquas | Cerinia | Corneria | Eladard | Fichina | Fortuna | Katina | Kew | Macbeth | Papetoon | Sauria/Dinosaur Planet | Titania | Venom | Zoness
Lylat | Solar
Sector X | Sector Y | Sector Z
Artificial objects
Astropolis | Area 6 | Beltino Orbital Gate | Bolse | Sargasso Hideout
Meteo | Out of this Dimension!/Warp Zone
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